App development
Apps built for the phone your customer actually owns.
We build mobile apps and web applications for businesses, mostly on iOS and Android, usually in React Native so one team ships both. We are deliberate about it: an app is not worth building unless the job genuinely needs to live in the pocket, and a browser-based tool is the better answer far more often than the industry admits.
Also described as mobile app development · application development
Signs you are describing this problem badly and us well.
Any one of these is fixable. All four at once usually means the problem is structural, which is a better conversation to have early.
- Your customers will use this on a bad connection and cannot be assumed to be online.
- A browser tab will not do because the work happens away from a desk.
- You need offline behaviour and the current tool claims to have it, mostly.
- The app exists but the backend was never designed for the traffic it now carries.
What app development actually involves.
React Native apps
One codebase across iOS and Android, with native modules where the platform difference genuinely matters. The right default when you need an app and not a project plan.
Offline-first and low-bandwidth behaviour
Our market is metered data on mid-range hardware, so we design for a dropped connection rather than assuming a stable one. Data syncs when it can and the interface never lies about what has been saved.
Store release and compliance
Apple and Google submission, review responses, and the privacy declarations both stores now require. The unglamorous part that decides whether you launch on time.
Backend and API layer
The app is half the system. We build the API it talks to, with the retries, idempotency and observability that keep mobile clients working on a bad network.
Proof
Shipped, not described.
GoFlow, where the driver app and dispatch logic are driven by an API built to survive dropped requests.
Read the GoFlow Logistics case studyQuestions about app development.
Do you build native apps or cross-platform?
Cross-platform by default, React Native, because one codebase reaching both stores is usually the difference between a project that ships and one that does not. We will recommend native or a hybrid where the platform difference is real rather than habitual, and we will say so if a PWA is the honest answer.
How much does an app cost?
We do not quote a number before we understand the scope, because a figure on a website that cannot know your app is either a floor that anchors the conversation down or a ceiling that loses you work. Tell us what the app has to do and we will tell you honestly which order of project it is.
Can you take over an existing app?
Yes. We start by reading the codebase and telling you honestly whether it is worth continuing. Plenty of apps are structurally sound and held together by one person who has since left, and that is a very different conversation from an app that needs rewriting.
Related work
Have something like this to build?
Tell us what is breaking. We reply within one working day.